Bottom Line: Particularly well-developed and expansive. Recommended for older children or as an activity for parents and children to work together.
The player is provided with a set number of items like balloons, shelves, scissors, etc. to complete each task. Just as in Cut the Rope, there are also three stars on each screen that must be touched to "fully" complete each level.
Don't let Casey's Contraptions childish appearance fool you. The app gets tough, much tougher than Cut the Rope or Angry Birds, because the puzzles are more open-ended and there are so many different items the player has to learn how to use (more than 30).
E really liked the app but it was definitely more of a Dad-child activity because the app got too difficult for him fairly quickly. Actually, I should say a Mom-child activity because certain levels frustrated me so much I sent him to his mother, who is smarter than me. They enjoyed working on it together for quite a while.
The app does feature GameCenter connectivity, which allows you to look at other people's solutions, but that's not much fun. An in-game hint or two would have been better.
Players can also download other player's contraptions (and upload their own creations), meaning there are a ton of available puzzles beyond the 70 already in the app.
Because of this potential longevity for the price ($2.99), I rate Casey Contraptions at four stars. I can't go higher than that because of the difficulty and because Tinkerbox is free.
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