Children plant seeds, make it rain (literally, not metaphorically), help a bee pollinate and even protect their seeds from a hungry bird. As they complete each step, they earn badges to mark their progress.
The Flowers: The Seed Cycle is unique. Not many apps in the App Store use the word chlorophyll. The graphics are colorful and solid and the game can actually keep going for multiple life cycles. There is a nice summary page at the end and the app costs just 99 cents.
The Weeds: The app has no instructions of any kind. Although they do happen in a logical order, the child just clicks around to make things happen.
The badges are small and only viewable in portrait mode, which is a fairly large programming problem. They also don’t serve much purpose as is...the child needs to be able to click on each badge to enlarge it and see an image and explanation such as (big print) "The Pollination Badge" (small print) "Plants reproduce through pollination.”
A huge addition would be badges for producing different kinds of flowers so the children have an impetus to play through it more than once. Finally, there just isn't much energy to the app and the bee sound is really annoying. It sounds like a game-show buzzer.
Despite the development issues, in terms of early science, it's a nice break from all the farm/animal apps and is really inexpensive for a native-iPad app, so it's worth a look.
If you would like to purchase Seed Cycle please use the links provided. The cost is the same, but Smart Apps receives a small percentage. Thanks for your support!